Game Development with Unity

Week 1: Introduction to Game Development
Introduction to Unity
- What is Unity?
- Installing and setting up Unity Hub and Unity Editor.
- Overview of Unity interface: Scene, Game, Hierarchy, Project, and Inspector panels.
Basic Concepts of Game Development
- What makes a game: Characters, environment, goals, and rules.
- Introduction to 2D vs. 3D games.
Creating Your First Project
- Starting a new project in Unity.
- Basic navigation and manipulation of the 3D environment.
Week 2: Understanding Unity Components
Game Objects and Components
- Introduction to Game Objects
- Understanding Components: Transforms, Mesh Renderers, and Colliders.
- Adding and modifying components in Unity.
Working with Assets
- Importing and using assets: Sprites, textures, and sounds.
- Creating and organizing assets in the Unity project.
Week 3: Introduction to Scripting
Basic C# Scripting
- Introduction to C# for Unity.
- Writing your first script: Moving a character.
- Attaching scripts to Game Objects.
Simple Interactions
- Detecting user input (keyboard, mouse).
- Making the player character move and jump.
Week 4: Building Your First Game
Designing a Simple Game
- Planning a basic game: Concept, characters, and goals.
- Creating the game environment.
Adding Game Logic
- Setting up game rules: Win and lose conditions.
- Adding score and health systems.
Testing and Debugging
- Running the game in Play Mode.
- Debugging common issues in Unity.
Week 5: Working with 2D Games
Introduction to 2D Game Development
- Understanding the 2D workflow in Unity.
- Creating and using 2D assets.
Making a 2D Platformer
- Setting up the 2D scene.
- Creating a simple platformer game: Character movement, obstacles, and goals.
Week 6: Sound and Music
Adding Audio to Your Game
- Importing and using sound effects and music.
- Adding background music and sound effects to events.
Sound Triggers and Audio Mixing
- Creating sound triggers for different actions.
- Adjusting audio settings for a better game experience.
Week 7: Polishing Your Game
Enhancing Visuals
- Adding particle effects and animations.
- Improving the look of your game with lighting and materials.
UI Design
- Creating a simple user interface: Menus, buttons, and HUD (Health and Score).
- Adding interactive buttons and UI elements.
Week 8: Final Project
Final Game Project
- Designing and planning your own game from scratch.
- Implementing gameplay mechanics learned throughout the course.
- Testing and debugging your game.